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Originally posted on
A dense grid of short, interconnected white lines over a black background with a centered grey circle.

This was an early example for me of having a goal in mind, failing to make it work at first, but running with the results anyway: happy accidents.

I had wanted to create a system that would created long, connected lines across the canvas using a few simple rules: Lines could cross but not overlap and could never share the same point on the grid (i.e. you should never see a 3-way intersection at one of the grid-points).

The results here much shorter and less connected than I envisioned. They rarely got more than a few segments long. I continued to work on this issue but didn't dislike the result I'd gotten. The circle was a result of me realizing I could make strong, arbitrary choices just to make a piece look nicer—adding design principles back into something otherwise random.